Product development

Pricing data formatter

I developed a data formatting app that homogenised the structure of large banking data sets, saving 20 hours of manual work a week and improving workflow efficiency.

Home simulator: concept development

I created and tested an early concept of a home simulator app, which would allow users to manage and simulate their current and new home energy setups.

Game development

By making this walking cycle for a mech, I learnt the fundamentals of space switching and how they can be used to save time during the animation process.

Mech walk cycle using space switching

Hard surface modelling

During the construction of this hard surface helmet, I learnt more advanced concepts like holding edges and how to transition from low res to high res topology.

A basic algorithm which takes inspiration from the behaviour of wave particles in classic quantum mechanics. For use in tile-based map generation.

Wave function collapse algorithm

Beyond F2P: F2P with real-world value for players

Games can go beyond F2P. Instead of having zero financial barrier to entry, it could be possible to provide net positive financial incentives for users. But this need to be done in a legal, sustainable way.

Sculpting workflow

Coming soon.