Portfolio work

Pricing data formatter

By making this data formatting app I saved significant time by turning large dataset manipulation into an automated process.

Home simulator: concept development

I created and tested an early concept of a home simulator app which would allow users to manage and simulate their current and new home energy setups.

Mech walk cycle using space switching

By making this walking cycle for a mech I learnt the fundamentals of space switching and how they can be used to save time during the animation process.

Hard surface modelling

During the construction of this hard surface helmet I learnt more advanced concepts like holding edges and how to transition from low res to high res topology.

A basic algorithm which takes inspiration form the behaviour of wave particles in classic quantum mechanics. For use in tile based map generation.

Wave function collapse algorithm

Beyond F2P: F2P with real-world value for players

Games can go beyond F2P. Instead of having zero financial barrier to entry it could be possible to provide net positive financial incentives for users. But this need to be done in a legal, sustainable way.

Sculpting workflow

Coming soon.